view Makefile @ 20:ebc55ce699ec

Rotate the other way around: z, y, x - more useful to us
author Josef "Jeff" Sipek <jeffpc@optonline.net>
date Sat, 03 Dec 2005 00:35:58 -0500
parents b1a93dc1601d
children d12f9450fa8f
line wrap: on
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all: render transform rotate normalize cross getline

render: render.c
	gcc render.c -o render -I/usr/X11R6/include/ -L/usr/X11R6/lib -lX11 -lXi -lXmu -lglut -lGL -lGLU -g -Wall -lrt

transform: transform.c
	gcc -o transform transform.c -Wall -g

rotate: rotate.c
	gcc -o rotate rotate.c -Wall -g -lm

normalize: normalize.c
	gcc -o normalize normalize.c -Wall -g -lm

cross: cross.c
	gcc -o cross cross.c -Wall -g

getline: getline.c
	gcc -o getline getline.c -Wall -g

clean:
	rm -f getline rotate render transform *~ *.o a.out